NAME: N/A
'MECH TYPE: Raider MkII
RANK: Veteran   FRQ: 4
FACTION: Bannson's Raiders
FIG#:  90
FIG COST:  114
PRIMARY DAMAGE: Melee
PRIMARY RANGE: 0/0 - 1 Target
SECONDARY DAMAGE: Ballistic
SECONDARY RANGE: 0/8 - 1 Target
FRONT ARC: 180
REAR ARC:  90
VENT: 3
TRANSPORT CAP:  0

  START 1 CLICK 2 CLICKS 3 CLICKS 4 CLICKS 5 CLICKS
PRIMARY DAMAGE 3 3 3 2 2 2
1ST DAMAGE ABILITY - - - - - - - - - - - - - - - - - - - - - - - -
SECONDARY DAMAGE 2 2 2 0 0 0
2ND DAMAGE ABILITY ANTI-
PERSONNEL
ANTI-
PERSONNEL
ANTI-
PERSONNEL
- - - - - - - - - - - -
SPEED 9 8 7 10 9 8
SPEED ABILITY EVADE EVADE EVADE JUMP JETS JUMP JETS JUMP JETS
ATTACK 11 10 9 9 8 8
ATTACK ABILITY - - - - - - - - - - - - - - - - - - - - - - - -
DEFENSE 20 19 18 17 16 15
DEFENSE ABILITY REFLECTIVE
ARMOR
- - - - - - - - - - - - - - - - - - - -
REPAIR          

  6 CLICKS 7 CLICKS 8 CLICKS 9 CLICKS 10 CLICKS 11 CLICKS
PRIMARY DAMAGE 2 0 DEAD DEAD DEAD DEAD
1ST DAMAGE ABILITY - - - - - - - - DEAD DEAD DEAD DEAD
SECONDARY DAMAGE 0 0 DEAD DEAD DEAD DEAD
2ND DAMAGE ABILITY - - - - - - - - DEAD DEAD DEAD DEAD
SPEED 7 6 DEAD DEAD DEAD DEAD
SPEED ABILITY JUMP JETS - - - - DEAD DEAD DEAD DEAD
ATTACK 7 6 DEAD DEAD DEAD DEAD
ATTACK ABILITY - - - - SALVAGE DEAD DEAD DEAD DEAD
DEFENSE 14 14 DEAD DEAD DEAD DEAD
DEFENSE ABILITY - - - - - - - - DEAD DEAD DEAD DEAD
REPAIR            

  12 CLICKS 13 CLICKS 14 CLICKS 15 CLICKS 16 CLICKS 17 CLICKS
PRIMARY DAMAGE DEAD DEAD DEAD DEAD DEAD DEAD
1ST DAMAGE ABILITY DEAD DEAD DEAD DEAD DEAD DEAD
SECONDAY DAMAGE DEAD DEAD DEAD DEAD DEAD DEAD
2ND DAMAGE ABILITY DEAD DEAD DEAD DEAD DEAD DEAD
SPEED DEAD DEAD DEAD DEAD DEAD DEAD
SPEED ABILITY DEAD DEAD DEAD DEAD DEAD DEAD
ATTACK DEAD DEAD DEAD DEAD DEAD DEAD
ATTACK ABILITY DEAD DEAD DEAD DEAD DEAD DEAD
DEFENSE DEAD DEAD DEAD DEAD DEAD DEAD
DEFENSE ABILITY DEAD DEAD DEAD DEAD DEAD DEAD
REPAIR            

  START 1 CLICK 2 CLICKS 3 CLICKS 4 CLICKS 5 CLICKS
HEAT PRIMARY DAMAGE 0 0 +1 +1 +1 SHUTDOWN
HEAT PRIM DAMAGE ABILITY STARTING
POSITION
- - - - - - - - - - - - - - - - SHUTDOWN
HEAT SECONDARY DAMAGE 0 0 0 -1 -1 SHUTDOWN
HEAT 2NDARY DAMAGE ABILITY STARTING
POSITION
- - - - - - - - - - - - AVOID
AMMUNITION
EXPLOSION:
CRITICAL
SHUTDOWN
HEAT SPEED 0 0 +1 +1 +1 SHUTDOWN
HEAT SPEED ABILITY STARTING
POSITION
- - - - - - - - - - - - - - - - SHUTDOWN