NAME: N/A
'MECH TYPE: Phoenix Hawk
RANK: Green   FRQ: 3
FACTION: Swordsworn
FIG#:  97
FIG COST:  110
PRIMARY DAMAGE: Energy
PRIMARY RANGE: 0/10 - 2 Targets
SECONDARY DAMAGE: Energy
SECONDARY RANGE: 0/14 - 1 Target
FRONT ARC: 180
REAR ARC:  90
VENT: 1
TRANSPORT CAP:  0

  START 1 CLICK 2 CLICKS 3 CLICKS 4 CLICKS 5 CLICKS
PRIMARY DAMAGE 4 4 3 3 3 3
1ST DAMAGE ABILITY - - - - - - - - - - - - - - - - - - - - - - - -
SECONDARY DAMAGE 3 3 2 2 2 1
2ND DAMAGE ABILITY - - - - - - - - - - - - - - - - - - - - - - - -
SPEED 10 9 8 7 6 6
SPEED ABILITY JUMP JETS JUMP JETS JUMP JETS - - - - - - - - - - - -
ATTACK 10 9 9 8 7 6
ATTACK ABILITY - - - - - - - - - - - - - - - - - - - - - - - -
DEFENSE 18 17 17 16 15 15
DEFENSE ABILITY - - - - - - - - - - - - - - - - - - - - - - - -
REPAIR        

  6 CLICKS 7 CLICKS 8 CLICKS 9 CLICKS 10 CLICKS 11 CLICKS
PRIMARY DAMAGE 2 2 0 0 0 DEAD
1ST DAMAGE ABILITY - - - - - - - - - - - - - - - - - - - - DEAD
SECONDARY DAMAGE 1 1 0 0 0 DEAD
2ND DAMAGE ABILITY - - - - - - - - - - - - - - - - - - - - DEAD
SPEED 5 5 4 4 3 DEAD
SPEED ABILITY - - - - - - - - - - - - - - - - - - - - DEAD
ATTACK 5 4 4 3 3 DEAD
ATTACK ABILITY - - - - - - - - SALVAGE SALVAGE SALVAGE DEAD
DEFENSE 14 14 12 12 10 DEAD
DEFENSE ABILITY - - - - - - - - - - - - - - - - - - - - DEAD
REPAIR          

  12 CLICKS 13 CLICKS 14 CLICKS 15 CLICKS 16 CLICKS 17 CLICKS
PRIMARY DAMAGE DEAD DEAD DEAD DEAD DEAD DEAD
1ST DAMAGE ABILITY DEAD DEAD DEAD DEAD DEAD DEAD
SECONDAY DAMAGE DEAD DEAD DEAD DEAD DEAD DEAD
2ND DAMAGE ABILITY DEAD DEAD DEAD DEAD DEAD DEAD
SPEED DEAD DEAD DEAD DEAD DEAD DEAD
SPEED ABILITY DEAD DEAD DEAD DEAD DEAD DEAD
ATTACK DEAD DEAD DEAD DEAD DEAD DEAD
ATTACK ABILITY DEAD DEAD DEAD DEAD DEAD DEAD
DEFENSE DEAD DEAD DEAD DEAD DEAD DEAD
DEFENSE ABILITY DEAD DEAD DEAD DEAD DEAD DEAD
REPAIR            

  START 1 CLICK 2 CLICKS 3 CLICKS 4 CLICKS 5 CLICKS
HEAT PRIMARY DAMAGE 0 0 0 -1 -2 SHUTDOWN
HEAT PRIM DAMAGE ABILITY STARTING
POSITION
- - - - - - - - AVOID
HEAT SINK
OVERLOAD
AVOID
HEAT SINK
OVERLOAD
SHUTDOWN
HEAT SECONDARY DAMAGE 0 0 0 0 0 SHUTDOWN
HEAT 2NDARY DAMAGE ABILITY STARTING
POSITION
- - - - - - - - AVOID
HEAT SINK
OVERLOAD
AVOID
HEAT SINK
OVERLOAD
SHUTDOWN
HEAT SPEED 0 0 -1 -1 -2 SHUTDOWN
HEAT SPEED ABILITY STARTING
POSITION
- - - - - - - - AVOID
SHUTDOWN
AVOID
SHUTDOWN:
CRITICAL
SHUTDOWN