NAME: N/A
'MECH TYPE: Rifleman
RANK: Veteran   FRQ: 4
FACTION: Stormhammers
FIG#: 111
FIG COST:  222
PRIMARY DAMAGE: Ballistic
PRIMARY RANGE: 0/12 - 2 Targets
SECONDARY DAMAGE: Energy
SECONDARY RANGE: 0/10 - 2 Targets
FRONT ARC: 270
REAR ARC:  90
VENT: 2
TRANSPORT CAP:  0

  START 1 CLICK 2 CLICKS 3 CLICKS 4 CLICKS 5 CLICKS
PRIMARY DAMAGE 5 5 5 4 4 4
1ST DAMAGE ABILITY ARMOR
PIERCING
ARMOR
PIERCING
ARMOR
PIERCING
ARMOR
PIERCING
ARMOR
PIERCING
ARMOR
PIERCING
SECONDARY DAMAGE 4 4 4 4 3 3
2ND DAMAGE ABILITY ALPHA
STRIKE
ALPHA
STRIKE
- - - - - - - - - - - - - - - -
SPEED 5 5 5 5 5 5
SPEED ABILITY - - - - - - - - - - - - - - - - - - - - - - - -
ATTACK 10 10 9 9 9 8
ATTACK ABILITY IMPROVED
TARGETING
IMPROVED
TARGETING
IMPROVED
TARGETING
IMPROVED
TARGETING
IMPROVED
TARGETING
- - - -
DEFENSE 20 19 19 18 18 17
DEFENSE ABILITY - - - - - - - - - - - - - - - - - - - - - - - -
REPAIR      

  6 CLICKS 7 CLICKS 8 CLICKS 9 CLICKS 10 CLICKS 11 CLICKS
PRIMARY DAMAGE 3 3 3 3 3 0
1ST DAMAGE ABILITY ARMOR
PIERCING
- - - - - - - - - - - - - - - - - - - -
SECONDARY DAMAGE 3 3 3 2 2 0
2ND DAMAGE ABILITY - - - - - - - - - - - - - - - - - - - - - - - -
SPEED 4 4 4 4 4 4
SPEED ABILITY - - - - - - - - - - - - - - - - - - - - - - - -
ATTACK 8 8 7 6 6 5
ATTACK ABILITY - - - - - - - - - - - - - - - - - - - - SALVAGE
DEFENSE 17 17 16 16 16 15
DEFENSE ABILITY - - - - - - - - - - - - - - - - - - - - - - - -
REPAIR          

  12 CLICKS 13 CLICKS 14 CLICKS 15 CLICKS 16 CLICKS 17 CLICKS
PRIMARY DAMAGE 0 0 DEAD DEAD DEAD DEAD
1ST DAMAGE ABILITY - - - - - - - - DEAD DEAD DEAD DEAD
SECONDAY DAMAGE 0 0 DEAD DEAD DEAD DEAD
2ND DAMAGE ABILITY - - - - - - - - DEAD DEAD DEAD DEAD
SPEED 3 3 DEAD DEAD DEAD DEAD
SPEED ABILITY - - - - - - - - DEAD DEAD DEAD DEAD
ATTACK 5 4 DEAD DEAD DEAD DEAD
ATTACK ABILITY SALVAGE SALVAGE DEAD DEAD DEAD DEAD
DEFENSE 14 13 DEAD DEAD DEAD DEAD
DEFENSE ABILITY - - - - - - - - DEAD DEAD DEAD DEAD
REPAIR            

  START 1 CLICK 2 CLICKS 3 CLICKS 4 CLICKS 5 CLICKS
HEAT PRIMARY DAMAGE 0 0 0 -1 SHUTDOWN SHUTDOWN
HEAT PRIM DAMAGE ABILITY STARTING
POSITION
- - - - - - - - AVOID
AMMUNITION
EXPLOSION:
CRITICAL
SHUTDOWN SHUTDOWN
HEAT SECONDARY DAMAGE 0 0 0 -1 SHUTDOWN SHUTDOWN
HEAT 2NDARY DAMAGE ABILITY STARTING
POSITION
- - - - - - - - AVOID
HEAT SINK
OVERLOAD
SHUTDOWN SHUTDOWN
HEAT SPEED 0 0 -1 -1 SHUTDOWN SHUTDOWN
HEAT SPEED ABILITY STARTING
POSITION
- - - - - - - - AVOID
SHUTDOWN:
CRITICAL
SHUTDOWN SHUTDOWN