| NAME: N/A 'MECH TYPE: Rifleman RANK: Veteran FRQ: 4 FACTION: Stormhammers FIG#: 111 FIG COST: 222 PRIMARY DAMAGE: Ballistic PRIMARY RANGE: 0/12 - 2 Targets SECONDARY DAMAGE: Energy SECONDARY RANGE: 0/10 - 2 Targets FRONT ARC: 270 REAR ARC: 90 VENT: 2 TRANSPORT CAP: 0 |
| START | 1 CLICK | 2 CLICKS | 3 CLICKS | 4 CLICKS | 5 CLICKS | |
| PRIMARY DAMAGE | 5 |
5 |
5 |
4 |
4 |
4 |
| 1ST DAMAGE ABILITY | ARMOR PIERCING |
ARMOR PIERCING |
ARMOR PIERCING |
ARMOR PIERCING |
ARMOR PIERCING |
ARMOR PIERCING |
| SECONDARY DAMAGE | 4 |
4 |
4 | 4 | 3 | 3 |
| 2ND DAMAGE ABILITY | ALPHA STRIKE |
ALPHA STRIKE |
- - - - | - - - - | - - - - | - - - - |
| SPEED | 5 | 5 | 5 | 5 | 5 | 5 |
| SPEED ABILITY | - - - - | - - - - | - - - - | - - - - | - - - - | - - - - |
| ATTACK | 10 |
10 |
9 |
9 |
9 |
8 |
| ATTACK ABILITY | IMPROVED TARGETING |
IMPROVED TARGETING |
IMPROVED TARGETING |
IMPROVED TARGETING |
IMPROVED TARGETING |
- - - - |
| DEFENSE | 20 | 19 | 19 | 18 | 18 | 17 |
| DEFENSE ABILITY | - - - - | - - - - | - - - - | - - - - | - - - - | - - - - |
| REPAIR |
| 6 CLICKS | 7 CLICKS | 8 CLICKS | 9 CLICKS | 10 CLICKS | 11 CLICKS | |
| PRIMARY DAMAGE | 3 |
3 | 3 | 3 | 3 | 0 |
| 1ST DAMAGE ABILITY | ARMOR PIERCING |
- - - - | - - - - | - - - - | - - - - | - - - - |
| SECONDARY DAMAGE | 3 | 3 | 3 | 2 | 2 | 0 |
| 2ND DAMAGE ABILITY | - - - - | - - - - | - - - - | - - - - | - - - - | - - - - |
| SPEED | 4 | 4 | 4 | 4 | 4 | 4 |
| SPEED ABILITY | - - - - | - - - - | - - - - | - - - - | - - - - | - - - - |
| ATTACK | 8 | 8 | 7 | 6 | 6 | 5 |
| ATTACK ABILITY | - - - - | - - - - | - - - - | - - - - | - - - - | SALVAGE |
| DEFENSE | 17 | 17 | 16 | 16 | 16 | 15 |
| DEFENSE ABILITY | - - - - | - - - - | - - - - | - - - - | - - - - | - - - - |
| REPAIR |
| 12 CLICKS | 13 CLICKS | 14 CLICKS | 15 CLICKS | 16 CLICKS | 17 CLICKS | |
| PRIMARY DAMAGE | 0 | 0 | DEAD | DEAD | DEAD | DEAD |
| 1ST DAMAGE ABILITY | - - - - | - - - - | DEAD | DEAD | DEAD | DEAD |
| SECONDAY DAMAGE | 0 | 0 | DEAD | DEAD | DEAD | DEAD |
| 2ND DAMAGE ABILITY | - - - - | - - - - | DEAD | DEAD | DEAD | DEAD |
| SPEED | 3 | 3 | DEAD | DEAD | DEAD | DEAD |
| SPEED ABILITY | - - - - | - - - - | DEAD | DEAD | DEAD | DEAD |
| ATTACK | 5 |
4 |
DEAD | DEAD | DEAD | DEAD |
| ATTACK ABILITY | SALVAGE | SALVAGE | DEAD | DEAD | DEAD | DEAD |
| DEFENSE | 14 | 13 | DEAD | DEAD | DEAD | DEAD |
| DEFENSE ABILITY | - - - - | - - - - | DEAD | DEAD | DEAD | DEAD |
| REPAIR |
| START | 1 CLICK | 2 CLICKS | 3 CLICKS | 4 CLICKS | 5 CLICKS | |
| HEAT PRIMARY DAMAGE | 0 |
0 | 0 | -1 |
SHUTDOWN | SHUTDOWN |
| HEAT PRIM DAMAGE ABILITY | STARTING POSITION |
- - - - | - - - - | AVOID AMMUNITION EXPLOSION: CRITICAL |
SHUTDOWN | SHUTDOWN |
| HEAT SECONDARY DAMAGE | 0 |
0 | 0 | -1 |
SHUTDOWN | SHUTDOWN |
| HEAT 2NDARY DAMAGE ABILITY | STARTING POSITION |
- - - - | - - - - | AVOID HEAT SINK OVERLOAD |
SHUTDOWN | SHUTDOWN |
| HEAT SPEED | 0 |
0 | -1 | -1 |
SHUTDOWN | SHUTDOWN |
| HEAT SPEED ABILITY | STARTING POSITION |
- - - - | - - - - | AVOID SHUTDOWN: CRITICAL |
SHUTDOWN | SHUTDOWN |