NAME: Kriya Wolf
'MECH TYPE: Tundra Wolf
RANK: Unique   FRQ: 6
CLAN: Steel Wolves
FIG#: 114
FIG COST:  206
PRIMARY DAMAGE: Energy
PRIMARY RANGE: 2/12 - 1 Target
SECONDARY DAMAGE: Ballistic
SECONDARY RANGE: 4/13 - 2 Targets
FRONT ARC: 270
VENT: 2

  START 1 CLICK 2 CLICKS 3 CLICKS 4 CLICKS 5 CLICKS
PRIMARY DAMAGE 3 3 3 4 4 3
1ST DAMAGE ABILITY - - - - - - - - ALPHA
STRIKE
ALPHA
STRIKE
- - - - - - - -
SECONDARY DAMAGE 3 4 5 6 6 5
2ND DAMAGE ABILITY ARMOR
PIERCING
ARMOR
PIERCING
ARMOR
PIERCING
ARMOR
PIERCING
- - - - - - - -
SPEED 7 7 8 8 8 8
SPEED ABILITY JUMP JETS JUMP JETS JUMP JETS JUMP JETS JUMP JETS JUMP JETS
ATTACK 9 10 10 9 8 7
ATTACK ABILITY - - - - - - - - - - - - - - - - - - - - - - - -
DEFENSE 21 21 22 22 21 21
DEFENSE ABILITY HEAVY
ARMOR
HEAVY
ARMOR
HEAVY
ARMOR
HEAVY
ARMOR
HEAVY
ARMOR
HEAVY
ARMOR
REPAIR        

  6 CLICKS 7 CLICKS 8 CLICKS 9 CLICKS 10 CLICKS 11 CLICKS
PRIMARY DAMAGE 3 3 2 2 1 0
1ST DAMAGE ABILITY - - - - - - - - - - - - - - - - - - - - - - - -
SECONDARY DAMAGE 4 3 2 2 1 0
2ND DAMAGE ABILITY - - - - - - - - - - - - - - - - - - - - - - - -
SPEED 7 7 7 6 6 6
SPEED ABILITY - - - - - - - - - - - - - - - - - - - - - - - -
ATTACK 7 7 7 6 6 6
ATTACK ABILITY - - - - - - - - - - - - - - - - - - - - SALVAGE
DEFENSE 20 19 18 17 16 16
DEFENSE ABILITY - - - - - - - - - - - - - - - - - - - - - - - -
REPAIR          

  12 CLICKS 13 CLICKS 14 CLICKS 15 CLICKS 16 CLICKS 17 CLICKS
PRIMARY DAMAGE 0 0 0 DEAD DEAD DEAD
1ST DAMAGE ABILITY - - - - - - - - - - - - DEAD DEAD DEAD
SECONDAY DAMAGE 0 0 0 DEAD DEAD DEAD
2ND DAMAGE ABILITY - - - - - - - - - - - - DEAD DEAD DEAD
SPEED 6 5 5 DEAD DEAD DEAD
SPEED ABILITY - - - - - - - - - - - - DEAD DEAD DEAD
ATTACK 6 6 5 DEAD DEAD DEAD
ATTACK ABILITY SALVAGE SALVAGE SALVAGE DEAD DEAD DEAD
DEFENSE 15 15 14 DEAD DEAD DEAD
DEFENSE ABILITY - - - - - - - - - - - - DEAD DEAD DEAD
REPAIR            

  START 1 CLICK 2 CLICKS 3 CLICKS 4 CLICKS 5 CLICKS
HEAT PRIMARY DAMAGE 0 -1 -1 -2 0 SHUTDOWN
HEAT PRIM DAMAGE ABILITY STARTING
POSITION
- - - - - - - - AVOID
HEAT SINK
OVERLOAD
WEAPONS
OFFLINE
SHUTDOWN
HEAT SECONDARY DAMAGE 0 0 0 -1 -1 SHUTDOWN
HEAT 2NDARY DAMAGE ABILITY STARTING
POSITION
- - - - - - - - - - - - AVOID
AMMUNITION
EXPLOSION:
CRITICAL
SHUTDOWN
HEAT SPEED 0 0 -1 -1 -2 SHUTDOWN
HEAT SPEED ABILITY STARTING
POSITION
- - - - - - - - AVOID
SHUTDOWN
AVOID
SHUTDOWN
SHUTDOWN