NAME: Collin Tolek
'MECH TYPE: Cygnus
RANK: Unique   FRQ: 6
CLAN: Mercenary
FIG#:  96
FIG COST:  285
PRIMARY DAMAGE: Ballistic
PRIMARY RANGE: 2/12 - 2 Targets
SECONDARY DAMAGE: Energy
SECONDARY RANGE: 0/8 - 2 Targets
ARC: 180
VENT: 2

  START 1 CLICK 2 CLICKS 3 CLICKS 4 CLICKS 5 CLICKS
PRIMARY DAMAGE 6 6 5 5 4 4
1ST DAMAGE ABILITY ARMOR
PIERCING
ARMOR
PIERCING
ARMOR
PIERCING
ARMOR
PIERCING
ARMOR
PIERCING
- - - -
SECONDARY DAMAGE 3 3 3 3 3 3
2ND DAMAGE ABILITY PULSE PULSE PULSE PULSE PULSE PULSE
SPEED 8 8 8 7 7 7
SPEED ABILITY - - - - - - - - - - - - - - - - - - - - - - - -
ATTACK 10 10 10 10 9 11
ATTACK ABILITY - - - - - - - - - - - - - - - - - - - - - - - -
DEFENSE 22 22 21 21 20 20
DEFENSE ABILITY HEAVY
ARMOR
HEAVY
ARMOR
HEAVY
ARMOR
HEAVY
ARMOR
- - - - - - - -
REPAIR        

  6 CLICKS 7 CLICKS 8 CLICKS 9 CLICKS 10 CLICKS 11 CLICKS
PRIMARY DAMAGE 4 3 3 3 2 2
1ST DAMAGE ABILITY - - - - - - - - - - - - - - - - - - - - - - - -
SECONDARY DAMAGE 3 3 3 2 2 2
2ND DAMAGE ABILITY - - - - - - - - - - - - - - - - - - - - - - - -
SPEED 7 6 6 6 6 5
SPEED ABILITY - - - - - - - - - - - - - - - - - - - - - - - -
ATTACK 10 9 8 8 7 7
ATTACK ABILITY - - - - - - - - - - - - - - - - - - - - - - - -
DEFENSE 20 19 19 19 18 18
DEFENSE ABILITY - - - - - - - - - - - - - - - - - - - - - - - -
REPAIR          

  12 CLICKS 13 CLICKS 14 CLICKS 15 CLICKS 16 CLICKS 17 CLICKS
PRIMARY DAMAGE 0 0 0 0 DEAD DEAD
1ST DAMAGE ABILITY - - - - - - - - - - - - - - - - DEAD DEAD
SECONDAY DAMAGE 0 0 0 0 DEAD DEAD
2ND DAMAGE ABILITY - - - - - - - - - - - - - - - - DEAD DEAD
SPEED 5 5 4 4 DEAD DEAD
SPEED ABILITY - - - - - - - - - - - - - - - - DEAD DEAD
ATTACK 6 6 6 5 DEAD DEAD
ATTACK ABILITY SALVAGE SALVAGE SALVAGE SALVAGE DEAD DEAD
DEFENSE 17 17 16 16 DEAD DEAD
DEFENSE ABILITY - - - - - - - - - - - - - - - - DEAD DEAD
REPAIR          

  START 1 CLICK 2 CLICKS 3 CLICKS 4 CLICKS 5 CLICKS
HEAT PRIMARY DAMAGE 0 0 0 -1 -2 SHUTDOWN
HEAT PRIM DAMAGE ABILITY STARTING
POSITION
- - - - - - - - - - - - - - - - SHUTDOWN
HEAT SECONDARY DAMAGE 0 -1 -1 -2 0 SHUTDOWN
HEAT 2NDARY DAMAGE ABILITY STARTING
POSITION
- - - - - - - - AVOID
HEAT SINK
OVERLOAD
WEAPONS
OFFLINE
SHUTDOWN
HEAT SPEED 0 0 0 -1 -2 SHUTDOWN
HEAT SPEED ABILITY STARTING
POSITION
- - - - - - - - - - - - AVOID
SHUTDOWN
SHUTDOWN